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151 |
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Game Master
|
Force Archer
The Sniper Fire Deadly Force Shot That Cut Through The Wind
Among the Authentic Six, "Force Archer", "Force Shielder" and "Force Blader" did not originate from the Sage Tower like the other three skills. They have been developed independently over hundreds of years since the Nevareth Exodus. In the past they were referred to as "Force Handler", but this has now become a set term which refers to all of the 6 authentic skills.
Among the three independent combat skills, "Force Archers" originated from the Wizard group. They realized the potential of long-range magic spells, and studied how to intensify the potency of magic spells. It is common knowledge among force handlersthat the relation between range and space is in inverse proportion to the one between space and power.
The founders of the Force Archer skills were greatly intrigued by distance and speed rather than space and power. They established the intensive long-range force attack skills for Force Archers, and created "Crystals", an advanced version of a Wizard's "Orb", which specializes in controlling force more than intensifying it.
This great invention which has resulted in creating another invention, "Astral Bow" which minimizes the risk of power decrease when using long-range force and improves force control and attack speed at the same time. Later, it served as a momentum for "Astral Weapons", the embodiment of force. Controlling Crystals requires a minimum of physical strength and agility.
Force Archers do not move around much compared to other classes due to their unique battle style, and they wear armor such as "Battle Suit Set" from the Pastur continent, which possesses better defense than light clothing armor.
Experienced Force Archers can perform quick long-range force attacks and if they achieve a master level in force control they can deliver a fatal blow to an enemy from a far distance with one shot.
Force Archer Sword Skills
These are the Force Archer-only skills. If you would like to see the rest of the sword and magic skills, you will have to go visit the general skills page. For more details on specific skills, you must click on the skill name.
Novice Skill Rank
|
Skill
| Type
| Description
| Required Skill Rank
| Price
|
 Power Shot
| Magic Attack Skill
| Create a spiritual arrow to attack a target.
Magic Amp: x1.20
Add. Attack: +23.90 (+2.30 per Lv)
Range: 1~9
Limit: 1 (Piercing Effect)
MP Use: 4
Cool Time: 1.9 sec
Casting Time: 1.3 sec
| Novice (0)
| 800 Alz
|
Apprentice Skill Rank
|
Skill
| Type
| Description
| Required Skill Rank
| Price
|
 Critical Shot
| Magic Attack Skill
| Concentrates one's strength to perform a critical attack.
Magic Amp: x1.20
Add. Attack: +61.30 (+2.20 per Lv)
Critical Rate inc.: +50%
Critical Dmg. inc.: +10% (+0 per Lv)
Knock Back: +50%
Range: 1~8
Limit: 1 (Piercing Effect)
MP Use: 11
Cool Time: 2.4 sec
Casting Time: 1.3 sec
| Apprentice (0)
| 8,760 Alz
|
 Precision
| Magic Buff Skill
| Increases the caster's attack rate.
Strengthen Attack Skill
Attack Rate: +20 (+20.00 per Lv)
Range: 0~8
Limit: 1
Duration: 60.0 sec
MP Use: 11 (+1.10 per Lv)
Cool Time: 4.0 sec
Casting Time: 2.2 sec
| Apprentice (0)
| 8,760 Alz
|
 Repulsive Armor
| Magic Buff Skill
| Increases the caster's defense rate.
Strengthen Equipments
Defense Rate: +50 (+10.00 per Lv)
Range: 0~8
Limit: 1
Duration: 60.0 sec
MP Use: 11 (+1.10 per Lv)
Cool Time: 4.0 sec
Casting Time: 2.2 sec
| Apprentice (0)
| 8,760 Alz
|
Regular Skill Rank
|
Skill
| Type
| Description
| Required Skill Rank
| Price
|
 Explosion Shot
| Magic Attack Skill
| Shoot one's concentrated energy to the target, causing an explosion.
Magic Amp: x1.30
Add. Attack: +93.90 (+1.80 per Lv)
Down: +50%
Range: 1~8
Limit: 2
MP Use: 16
Cool Time: 2.4 sec
Casting Time: 1.3 sec
| Regular (0)
| 74,250 Alz
|
 Blind
| Magic Buff Skill
| Decrease the attack rate of an enemy.
Attack Rate: -20
Range: 0~8
Limit: 1
Duration: 10.0 sec
MP Use: 17 (+1.70 per Lv)
Cool Time: 1.6 sec
Casting Time: 0.9 sec
| Regular (24)
| 110,250 Alz
|
 Eagle Eyes
| Magic Buff Skill
| Increase the caster's attack rate and attack range.
Strengthen Body
Attack Rate: +50 (+30.00 per Lv)
Range: +1
Duration: 60.0 sec
MP Use: 17 (+1.70 per Lv)
Cool Time: 54.0 sec
Casting Time: 2.2 sec
| Regular (31)
| 110,250 Alz
|
Expert Skill Rank
|
Skill
| Type
| Description
| Required Skill Rank
| Price
|
 Poison Arrow
| Magic Attack Skill
| Shoot a magic arrow that poisons the enemy.
Magic Amp: x1.60
Add. Attack: +136.90 (+2.20 per Lv)
HP Down: -10 (Lasts for 10 sec)
Range: 1~8
Limit: 2
MP Use: 20
Cool Time: 3.3 sec
Casting Time: 1.8 sec
| Expert (0)
| 312,500 Alz
|
 Lower Defense
| Magic Buff Skill
| Decrease the defense of an enemy.
Defense: -10
Range: 0~8
Limit: 1
Duration: 10.0 sec
MP Use: 20 (+2.00 per Lv)
Cool Time: 1.6 sec
Casting Time: 0.9 sec
| Expert (0)
| 312,500 Alz
|
Advanced Expert Skill Rank
|
Skill
| Type
| Description
| Required Skill Rank
| Price
|
 Shadow Shot
| Magic Attack Skill
| Summon an arrow from the shadow of an enemy.
Magic Amp: x1.60
Add. Attack: +142.40 (+1.10 per Lv)
Down: +50%
Range: 1~8
Limit: 2
MP Use: 23
Cool Time: 2.4 sec
Casting Time: 1.3 sec
| A.Expert (0)
| 502,900 Alz
|
 Mana Condense
| Magic Buff Skill
| Increase one's magic attack strength.
Strengthen Spirit
Magic: +10 (+1.00 per Lv)
Range: 0~8
Limit: 1
Duration: 60.0 sec
MP Use: 23 (+2.30 per Lv)
Cool Time: 4.0 sec
Casting Time: 2.2 sec
| A.Expert (0)
| 502,900 Alz
|
 Sharpness
| Magic Buff Skill
| Increase damage with sword class weapons.
Strengthen Weapons
Attack: +10 (+1.00 per Lv)
Range: 0~8
Limit: 1
Duration: 60.0 sec
MP Use: 24 (+2.40 per Lv)
Cool Time: 4.0 sec
Casting Time: 2.2 sec
| A.Expert (52)
| 632,000 Alz
|
 Vital Force
| Magic Buff Skill
| Increase one's maximum HP.
Strengthen Body
HP: +30 (+15.00 per Lv)
Range: 0~8
Limit: 1
Duration: 60.0 sec
MP Use: 24 (+2.40 per Lv)
Cool Time: 4.0 sec
Casting Time: 2.2 sec
| A.Expert (52)
| 632,000 Alz
|
Master Skill Rank
|
Skill
| Type
| Description
| Required Skill Rank
| Price
|
 Drilled Shot
| Magic Attack Skill
| Summon a magic drill from the ground to attack an enemy standing on a spot.
Magic Amp: x1.50
Add. Attack: +339.80 (+1.80 per Lv)
Down: +85%
Range: 1~9
Limit: 2
MP Use: 25
Cool Time: 4.8 sec
Casting Time: 2.7 sec
| Master (0)
| 1,680,000 Alz
|
 Greater Heal
| Magic Heal Skill
| Restores a great amount of HP.
Range: 1~8
Limit: 1
MP Use: 25
Cool Time: 1.2 sec
Casting Time: 2.0 sec
| Master (0)
| 1,680,000 Alz
|
 Vital Bless
| Magic Buff Skill
| Greatly increase the HP restoration rate for a short duration.
Strengthen Body
HP Restore: +7 (per 2 sec) (+1.00 per Lv)
Range: 0~8
Limit: 1
Duration: 60.0 sec
MP Use: 25 (+2.50 per Lv)
Cool Time: 4.0 sec
Casting Time: 2.2 sec
| Master (0)
| 1,747,500 Alz
|
Advanced Master Skill Rank
|
Skill
| Type
| Description
| Required Skill Rank
| Price
|
 Prismatic Arrow
| Magic Attack Skill
| A powerful attack using seven different kinds of the force.
Magic Amp: x1.60
Add. Attack: +354.30 (+1.70 per Lv)
Down: +85%
Range: 1~9
Limit: 2
MP Use: 28
Cool Time: 4.8 sec
Casting Time: 2.7 sec
| A.Master (0)
| 2,323,200 Alz
|
 Thrusting Arrow
| Magic Buff Skill
| Shoot an arrow that forcefully pushes back a target.
Strengthen Attack Skill
Knock Back: +11% (+1.00 per Lv)
Duration: 60.0 sec
MP Use: 28 (+2.80 per Lv)
Cool Time: 54.0 sec
Casting Time: 1.5 sec
| A.Master (0)
| 2,323,200 Alz
|
Grand Master Skill Rank
|
Skill
| Type
| Description
| Required Skill Rank
| Price
|
 Gravity Distortion
| Magic Attack Skill
| Destructive arrow which distorts the space.
Magic Amp: x1.70
Add. Attack: +514.00 (+4.00 per Lv)
Stun: +85% (Lasts for 5 sec)
Range: 3~8
Limit: 3
MP Use: 31
Cool Time: 6.2 sec
Casting Time: 2.3 sec
| G.Master (0)
| 3,639,700 Alz
|
 Art of Healing
| Magic Buff Skill
| Reinforce healing skills, and increase their effects.
Strengthen General Attack
Heal: +72% (+2.00 per Lv)
Duration: 60.0 sec
MP Use: 28 (+2.80 per Lv)
Cool Time: 180.0 sec
Casting Time: 1.5 sec
| G.Master (0)
| 3,714,500 Alz
|
Completer Skill Rank
|
Skill
| Type
| Description
| Required Skill Rank
| Price
|
 Mass Heal
| Magic Heal Skill
| Restore the HP of a party member.
Range: 1~16
Limit: 17
MP Use: 28
Cool Time: 20.0 sec
Casting Time: 1.5 sec
| Completer (0)
| 2,323,200 Alz
|
 Shooting Star
| Magic Attack Skill
| Summons numerous meteors from the sky, and inflict great damage to enemies.
Magic Amp: x1.70
Add. Attack: +525.50 (+5.50 per Lv)
Knock Back: +90%
Range: 1~8
Limit: 3
MP Use: 28
Cool Time: 7.4 sec
Casting Time: 3.0 sec
| Completer (0)
| 3,714,500 Alz
|
Transcender Skill Rank
|
Skill
| Type
| Description
| Required Skill Rank
| Price
|
 Art of Sniping
| Magic Buff Skill
| Stand firm on your spot, and concentrate your energy to increase a chance of attacking an enemy's vital point.
Strengthen Attack Skill
Critical Dmg. inc.: +52% (+2.00 per Lv)
Critical Rate inc.: +6% (+1.00 per Lv)
Unmovable
Duration: 20.0 sec
MP Use: 28 (+2.80 per Lv)
Cool Time: 300.0 sec
Casting Time: 1.5 sec
| Transcender (0)
| 3,714,500 Alz
|
Force Archer Specific Skills
These are the Force Archer-only skills. If you would like to see the rest of the sword and magic skills, you will have to go visit the general skills page. For more details on specific skills, you must click on the skill name.
Special Skills
|
| Skill
| Type
| Description
| Required Level
|
 Astral Bow
| Astral Weapon
| Visualize a magic bow using one's force.
| Level 1
|
 Multi Shooter
| Battle Mode 1
| Enables its user to attack many targets at once.
| Level 30
|
 Twin Gunner
| Battle Mode 2
| Combine two Astral Guns into one and attack a target.
| Level 50
|
 Fatal Shot
| Battle Skill
| Combine Astral Guns on both hands to deal a great amount of damage with a target.
| Level 50
|
|